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Code Editor : decimfmt.h
// © 2016 and later: Unicode, Inc. and others. // License & terms of use: http://www.unicode.org/copyright.html /* ******************************************************************************** * Copyright (C) 1997-2016, International Business Machines * Corporation and others. All Rights Reserved. ******************************************************************************** * * File DECIMFMT.H * * Modification History: * * Date Name Description * 02/19/97 aliu Converted from java. * 03/20/97 clhuang Updated per C++ implementation. * 04/03/97 aliu Rewrote parsing and formatting completely, and * cleaned up and debugged. Actually works now. * 04/17/97 aliu Changed DigitCount to int per code review. * 07/10/97 helena Made ParsePosition a class and get rid of the function * hiding problems. * 09/09/97 aliu Ported over support for exponential formats. * 07/20/98 stephen Changed documentation * 01/30/13 emmons Added Scaling methods ******************************************************************************** */ #ifndef DECIMFMT_H #define DECIMFMT_H #include "unicode/utypes.h" #if U_SHOW_CPLUSPLUS_API /** * \file * \brief C++ API: Compatibility APIs for decimal formatting. */ #if !UCONFIG_NO_FORMATTING #include "unicode/dcfmtsym.h" #include "unicode/numfmt.h" #include "unicode/locid.h" #include "unicode/fpositer.h" #include "unicode/stringpiece.h" #include "unicode/curramt.h" #include "unicode/enumset.h" U_NAMESPACE_BEGIN class CurrencyPluralInfo; class CompactDecimalFormat; namespace number { class LocalizedNumberFormatter; namespace impl { class DecimalQuantity; struct DecimalFormatFields; class UFormattedNumberData; } } namespace numparse::impl { class NumberParserImpl; } /** * **IMPORTANT:** New users are strongly encouraged to see if * numberformatter.h fits their use case. Although not deprecated, this header * is provided for backwards compatibility only. * * DecimalFormat is a concrete subclass of NumberFormat that formats decimal * numbers. It has a variety of features designed to make it possible to parse * and format numbers in any locale, including support for Western, Arabic, or * Indic digits. It also supports different flavors of numbers, including * integers ("123"), fixed-point numbers ("123.4"), scientific notation * ("1.23E4"), percentages ("12%"), and currency amounts ("$123", "USD123", * "123 US dollars"). All of these flavors can be easily localized. * * To obtain a NumberFormat for a specific locale (including the default * locale) call one of NumberFormat's factory methods such as * createInstance(). Do not call the DecimalFormat constructors directly, unless * you know what you are doing, since the NumberFormat factory methods may * return subclasses other than DecimalFormat. * * **Example Usage** * * \code * // Normally we would have a GUI with a menu for this * int32_t locCount; * const Locale* locales = NumberFormat::getAvailableLocales(locCount); * * double myNumber = -1234.56; * UErrorCode success = U_ZERO_ERROR; * NumberFormat* form; * * // Print out a number with the localized number, currency and percent * // format for each locale. * UnicodeString countryName; * UnicodeString displayName; * UnicodeString str; * UnicodeString pattern; * Formattable fmtable; * for (int32_t j = 0; j < 3; ++j) { * cout << endl << "FORMAT " << j << endl; * for (int32_t i = 0; i < locCount; ++i) { * if (locales[i].getCountry(countryName).size() == 0) { * // skip language-only * continue; * } * switch (j) { * case 0: * form = NumberFormat::createInstance(locales[i], success ); break; * case 1: * form = NumberFormat::createCurrencyInstance(locales[i], success ); break; * default: * form = NumberFormat::createPercentInstance(locales[i], success ); break; * } * if (form) { * str.remove(); * pattern = ((DecimalFormat*)form)->toPattern(pattern); * cout << locales[i].getDisplayName(displayName) << ": " << pattern; * cout << " -> " << form->format(myNumber,str) << endl; * form->parse(form->format(myNumber,str), fmtable, success); * delete form; * } * } * } * \endcode * * **Another example use createInstance(style)** * * \code * // Print out a number using the localized number, currency, * // percent, scientific, integer, iso currency, and plural currency * // format for each locale</strong> * Locale* locale = new Locale("en", "US"); * double myNumber = 1234.56; * UErrorCode success = U_ZERO_ERROR; * UnicodeString str; * Formattable fmtable; * for (int j=NumberFormat::kNumberStyle; * j<=NumberFormat::kPluralCurrencyStyle; * ++j) { * NumberFormat* form = NumberFormat::createInstance(locale, j, success); * str.remove(); * cout << "format result " << form->format(myNumber, str) << endl; * format->parse(form->format(myNumber, str), fmtable, success); * delete form; * } * \endcode * * * <p><strong>Patterns</strong> * * <p>A DecimalFormat consists of a <em>pattern</em> and a set of * <em>symbols</em>. The pattern may be set directly using * applyPattern(), or indirectly using other API methods which * manipulate aspects of the pattern, such as the minimum number of integer * digits. The symbols are stored in a DecimalFormatSymbols * object. When using the NumberFormat factory methods, the * pattern and symbols are read from ICU's locale data. * * <p><strong>Special Pattern Characters</strong> * * <p>Many characters in a pattern are taken literally; they are matched during * parsing and output unchanged during formatting. Special characters, on the * other hand, stand for other characters, strings, or classes of characters. * For example, the '#' character is replaced by a localized digit. Often the * replacement character is the same as the pattern character; in the U.S. locale, * the ',' grouping character is replaced by ','. However, the replacement is * still happening, and if the symbols are modified, the grouping character * changes. Some special characters affect the behavior of the formatter by * their presence; for example, if the percent character is seen, then the * value is multiplied by 100 before being displayed. * * <p>To insert a special character in a pattern as a literal, that is, without * any special meaning, the character must be quoted. There are some exceptions to * this which are noted below. * * <p>The characters listed here are used in non-localized patterns. Localized * patterns use the corresponding characters taken from this formatter's * DecimalFormatSymbols object instead, and these characters lose * their special status. Two exceptions are the currency sign and quote, which * are not localized. * * <table border=0 cellspacing=3 cellpadding=0> * <tr bgcolor="#ccccff"> * <td align=left><strong>Symbol</strong> * <td align=left><strong>Location</strong> * <td align=left><strong>Localized?</strong> * <td align=left><strong>Meaning</strong> * <tr valign=top> * <td><code>0</code> * <td>Number * <td>Yes * <td>Digit * <tr valign=top bgcolor="#eeeeff"> * <td><code>1-9</code> * <td>Number * <td>Yes * <td>'1' through '9' indicate rounding. * <tr valign=top> * <td><code>\htmlonly@\endhtmlonly</code> <!--doxygen doesn't like @--> * <td>Number * <td>No * <td>Significant digit * <tr valign=top bgcolor="#eeeeff"> * <td><code>#</code> * <td>Number * <td>Yes * <td>Digit, zero shows as absent * <tr valign=top> * <td><code>.</code> * <td>Number * <td>Yes * <td>Decimal separator or monetary decimal separator * <tr valign=top bgcolor="#eeeeff"> * <td><code>-</code> * <td>Number * <td>Yes * <td>Minus sign * <tr valign=top> * <td><code>,</code> * <td>Number * <td>Yes * <td>Grouping separator * <tr valign=top bgcolor="#eeeeff"> * <td><code>E</code> * <td>Number * <td>Yes * <td>Separates mantissa and exponent in scientific notation. * <em>Need not be quoted in prefix or suffix.</em> * <tr valign=top> * <td><code>+</code> * <td>Exponent * <td>Yes * <td>Prefix positive exponents with localized plus sign. * <em>Need not be quoted in prefix or suffix.</em> * <tr valign=top bgcolor="#eeeeff"> * <td><code>;</code> * <td>Subpattern boundary * <td>Yes * <td>Separates positive and negative subpatterns * <tr valign=top> * <td><code>\%</code> * <td>Prefix or suffix * <td>Yes * <td>Multiply by 100 and show as percentage * <tr valign=top bgcolor="#eeeeff"> * <td><code>\\u2030</code> * <td>Prefix or suffix * <td>Yes * <td>Multiply by 1000 and show as per mille * <tr valign=top> * <td><code>\htmlonly¤\endhtmlonly</code> (<code>\\u00A4</code>) * <td>Prefix or suffix * <td>No * <td>Currency sign, replaced by currency symbol. If * doubled, replaced by international currency symbol. * If tripled, replaced by currency plural names, for example, * "US dollar" or "US dollars" for America. * If present in a pattern, the monetary decimal separator * is used instead of the decimal separator. * <tr valign=top bgcolor="#eeeeff"> * <td><code>'</code> * <td>Prefix or suffix * <td>No * <td>Used to quote special characters in a prefix or suffix, * for example, <code>"'#'#"</code> formats 123 to * <code>"#123"</code>. To create a single quote * itself, use two in a row: <code>"# o''clock"</code>. * <tr valign=top> * <td><code>*</code> * <td>Prefix or suffix boundary * <td>Yes * <td>Pad escape, precedes pad character * </table> * * <p>A DecimalFormat pattern contains a positive and negative * subpattern, for example, "#,##0.00;(#,##0.00)". Each subpattern has a * prefix, a numeric part, and a suffix. If there is no explicit negative * subpattern, the negative subpattern is the localized minus sign prefixed to the * positive subpattern. That is, "0.00" alone is equivalent to "0.00;-0.00". If there * is an explicit negative subpattern, it serves only to specify the negative * prefix and suffix; the number of digits, minimal digits, and other * characteristics are ignored in the negative subpattern. That means that * "#,##0.0#;(#)" has precisely the same result as "#,##0.0#;(#,##0.0#)". * * <p>The prefixes, suffixes, and various symbols used for infinity, digits, * thousands separators, decimal separators, etc. may be set to arbitrary * values, and they will appear properly during formatting. However, care must * be taken that the symbols and strings do not conflict, or parsing will be * unreliable. For example, either the positive and negative prefixes or the * suffixes must be distinct for parse() to be able * to distinguish positive from negative values. Another example is that the * decimal separator and thousands separator should be distinct characters, or * parsing will be impossible. * * <p>The <em>grouping separator</em> is a character that separates clusters of * integer digits to make large numbers more legible. It commonly used for * thousands, but in some locales it separates ten-thousands. The <em>grouping * size</em> is the number of digits between the grouping separators, such as 3 * for "100,000,000" or 4 for "1 0000 0000". There are actually two different * grouping sizes: One used for the least significant integer digits, the * <em>primary grouping size</em>, and one used for all others, the * <em>secondary grouping size</em>. In most locales these are the same, but * sometimes they are different. For example, if the primary grouping interval * is 3, and the secondary is 2, then this corresponds to the pattern * "#,##,##0", and the number 123456789 is formatted as "12,34,56,789". If a * pattern contains multiple grouping separators, the interval between the last * one and the end of the integer defines the primary grouping size, and the * interval between the last two defines the secondary grouping size. All others * are ignored, so "#,##,###,####" == "###,###,####" == "##,#,###,####". * * <p>Illegal patterns, such as "#.#.#" or "#.###,###", will cause * DecimalFormat to set a failing UErrorCode. * * <p><strong>Pattern BNF</strong> * * <pre> * pattern := subpattern (';' subpattern)? * subpattern := prefix? number exponent? suffix? * number := (integer ('.' fraction)?) | sigDigits * prefix := '\\u0000'..'\\uFFFD' - specialCharacters * suffix := '\\u0000'..'\\uFFFD' - specialCharacters * integer := '#'* '0'* '0' * fraction := '0'* '#'* * sigDigits := '#'* '@' '@'* '#'* * exponent := 'E' '+'? '0'* '0' * padSpec := '*' padChar * padChar := '\\u0000'..'\\uFFFD' - quote * * Notation: * X* 0 or more instances of X * X? 0 or 1 instances of X * X|Y either X or Y * C..D any character from C up to D, inclusive * S-T characters in S, except those in T * </pre> * The first subpattern is for positive numbers. The second (optional) * subpattern is for negative numbers. * * <p>Not indicated in the BNF syntax above: * * <ul><li>The grouping separator ',' can occur inside the integer and * sigDigits elements, between any two pattern characters of that * element, as long as the integer or sigDigits element is not * followed by the exponent element. * * <li>Two grouping intervals are recognized: That between the * decimal point and the first grouping symbol, and that * between the first and second grouping symbols. These * intervals are identical in most locales, but in some * locales they differ. For example, the pattern * "#,##,###" formats the number 123456789 as * "12,34,56,789".</li> * * <li>The pad specifier <code>padSpec</code> may appear before the prefix, * after the prefix, before the suffix, after the suffix, or not at all. * * <li>In place of '0', the digits '1' through '9' may be used to * indicate a rounding increment. * </ul> * * <p><strong>Parsing</strong> * * <p>DecimalFormat parses all Unicode characters that represent * decimal digits, as defined by u_charDigitValue(). In addition, * DecimalFormat also recognizes as digits the ten consecutive * characters starting with the localized zero digit defined in the * DecimalFormatSymbols object. During formatting, the * DecimalFormatSymbols-based digits are output. * * <p>During parsing, grouping separators are ignored if in lenient mode; * otherwise, if present, they must be in appropriate positions. * * <p>For currency parsing, the formatter is able to parse every currency * style formats no matter which style the formatter is constructed with. * For example, a formatter instance gotten from * NumberFormat.getInstance(ULocale, NumberFormat.CURRENCYSTYLE) can parse * formats such as "USD1.00" and "3.00 US dollars". * * <p>If parse(UnicodeString&,Formattable&,ParsePosition&) * fails to parse a string, it leaves the parse position unchanged. * The convenience method parse(UnicodeString&,Formattable&,UErrorCode&) * indicates parse failure by setting a failing * UErrorCode. * * <p><strong>Formatting</strong> * * <p>Formatting is guided by several parameters, all of which can be * specified either using a pattern or using the API. The following * description applies to formats that do not use <a href="#sci">scientific * notation</a> or <a href="#sigdig">significant digits</a>. * * <ul><li>If the number of actual integer digits exceeds the * <em>maximum integer digits</em>, then only the least significant * digits are shown. For example, 1997 is formatted as "97" if the * maximum integer digits is set to 2. * * <li>If the number of actual integer digits is less than the * <em>minimum integer digits</em>, then leading zeros are added. For * example, 1997 is formatted as "01997" if the minimum integer digits * is set to 5. * * <li>If the number of actual fraction digits exceeds the <em>maximum * fraction digits</em>, then rounding is performed to the * maximum fraction digits. For example, 0.125 is formatted as "0.12" * if the maximum fraction digits is 2. This behavior can be changed * by specifying a rounding increment and/or a rounding mode. * * <li>If the number of actual fraction digits is less than the * <em>minimum fraction digits</em>, then trailing zeros are added. * For example, 0.125 is formatted as "0.1250" if the minimum fraction * digits is set to 4. * * <li>Trailing fractional zeros are not displayed if they occur * <em>j</em> positions after the decimal, where <em>j</em> is less * than the maximum fraction digits. For example, 0.10004 is * formatted as "0.1" if the maximum fraction digits is four or less. * </ul> * * <p><strong>Special Values</strong> * * <p><code>NaN</code> is represented as a single character, typically * <code>\\uFFFD</code>. This character is determined by the * DecimalFormatSymbols object. This is the only value for which * the prefixes and suffixes are not used. * * <p>Infinity is represented as a single character, typically * <code>\\u221E</code>, with the positive or negative prefixes and suffixes * applied. The infinity character is determined by the * DecimalFormatSymbols object. * * <a name="sci"><strong>Scientific Notation</strong></a> * * <p>Numbers in scientific notation are expressed as the product of a mantissa * and a power of ten, for example, 1234 can be expressed as 1.234 x 10<sup>3</sup>. The * mantissa is typically in the half-open interval [1.0, 10.0) or sometimes [0.0, 1.0), * but it need not be. DecimalFormat supports arbitrary mantissas. * DecimalFormat can be instructed to use scientific * notation through the API or through the pattern. In a pattern, the exponent * character immediately followed by one or more digit characters indicates * scientific notation. Example: "0.###E0" formats the number 1234 as * "1.234E3". * * <ul> * <li>The number of digit characters after the exponent character gives the * minimum exponent digit count. There is no maximum. Negative exponents are * formatted using the localized minus sign, <em>not</em> the prefix and suffix * from the pattern. This allows patterns such as "0.###E0 m/s". To prefix * positive exponents with a localized plus sign, specify '+' between the * exponent and the digits: "0.###E+0" will produce formats "1E+1", "1E+0", * "1E-1", etc. (In localized patterns, use the localized plus sign rather than * '+'.) * * <li>The minimum number of integer digits is achieved by adjusting the * exponent. Example: 0.00123 formatted with "00.###E0" yields "12.3E-4". This * only happens if there is no maximum number of integer digits. If there is a * maximum, then the minimum number of integer digits is fixed at one. * * <li>The maximum number of integer digits, if present, specifies the exponent * grouping. The most common use of this is to generate <em>engineering * notation</em>, in which the exponent is a multiple of three, e.g., * "##0.###E0". The number 12345 is formatted using "##0.####E0" as "12.345E3". * * <li>When using scientific notation, the formatter controls the * digit counts using significant digits logic. The maximum number of * significant digits limits the total number of integer and fraction * digits that will be shown in the mantissa; it does not affect * parsing. For example, 12345 formatted with "##0.##E0" is "12.3E3". * See the section on significant digits for more details. * * <li>The number of significant digits shown is determined as * follows: If areSignificantDigitsUsed() returns false, then the * minimum number of significant digits shown is one, and the maximum * number of significant digits shown is the sum of the <em>minimum * integer</em> and <em>maximum fraction</em> digits, and is * unaffected by the maximum integer digits. If this sum is zero, * then all significant digits are shown. If * areSignificantDigitsUsed() returns true, then the significant digit * counts are specified by getMinimumSignificantDigits() and * getMaximumSignificantDigits(). In this case, the number of * integer digits is fixed at one, and there is no exponent grouping. * * <li>Exponential patterns may not contain grouping separators. * </ul> * * <a name="sigdig"><strong>Significant Digits</strong></a> * * <code>DecimalFormat</code> has two ways of controlling how many * digits are shows: (a) significant digits counts, or (b) integer and * fraction digit counts. Integer and fraction digit counts are * described above. When a formatter is using significant digits * counts, the number of integer and fraction digits is not specified * directly, and the formatter settings for these counts are ignored. * Instead, the formatter uses however many integer and fraction * digits are required to display the specified number of significant * digits. Examples: * * <table border=0 cellspacing=3 cellpadding=0> * <tr bgcolor="#ccccff"> * <td align=left>Pattern * <td align=left>Minimum significant digits * <td align=left>Maximum significant digits * <td align=left>Number * <td align=left>Output of format() * <tr valign=top> * <td><code>\@\@\@</code> * <td>3 * <td>3 * <td>12345 * <td><code>12300</code> * <tr valign=top bgcolor="#eeeeff"> * <td><code>\@\@\@</code> * <td>3 * <td>3 * <td>0.12345 * <td><code>0.123</code> * <tr valign=top> * <td><code>\@\@##</code> * <td>2 * <td>4 * <td>3.14159 * <td><code>3.142</code> * <tr valign=top bgcolor="#eeeeff"> * <td><code>\@\@##</code> * <td>2 * <td>4 * <td>1.23004 * <td><code>1.23</code> * </table> * * <ul> * <li>Significant digit counts may be expressed using patterns that * specify a minimum and maximum number of significant digits. These * are indicated by the <code>'@'</code> and <code>'#'</code> * characters. The minimum number of significant digits is the number * of <code>'@'</code> characters. The maximum number of significant * digits is the number of <code>'@'</code> characters plus the number * of <code>'#'</code> characters following on the right. For * example, the pattern <code>"@@@"</code> indicates exactly 3 * significant digits. The pattern <code>"@##"</code> indicates from * 1 to 3 significant digits. Trailing zero digits to the right of * the decimal separator are suppressed after the minimum number of * significant digits have been shown. For example, the pattern * <code>"@##"</code> formats the number 0.1203 as * <code>"0.12"</code>. * * <li>If a pattern uses significant digits, it may not contain a * decimal separator, nor the <code>'0'</code> pattern character. * Patterns such as <code>"@00"</code> or <code>"@.###"</code> are * disallowed. * * <li>Any number of <code>'#'</code> characters may be prepended to * the left of the leftmost <code>'@'</code> character. These have no * effect on the minimum and maximum significant digits counts, but * may be used to position grouping separators. For example, * <code>"#,#@#"</code> indicates a minimum of one significant digits, * a maximum of two significant digits, and a grouping size of three. * * <li>In order to enable significant digits formatting, use a pattern * containing the <code>'@'</code> pattern character. Alternatively, * call setSignificantDigitsUsed(true). * * <li>In order to disable significant digits formatting, use a * pattern that does not contain the <code>'@'</code> pattern * character. Alternatively, call setSignificantDigitsUsed(false). * * <li>The number of significant digits has no effect on parsing. * * <li>Significant digits may be used together with exponential notation. Such * patterns are equivalent to a normal exponential pattern with a minimum and * maximum integer digit count of one, a minimum fraction digit count of * <code>getMinimumSignificantDigits() - 1</code>, and a maximum fraction digit * count of <code>getMaximumSignificantDigits() - 1</code>. For example, the * pattern <code>"@@###E0"</code> is equivalent to <code>"0.0###E0"</code>. * * <li>If significant digits are in use, then the integer and fraction * digit counts, as set via the API, are ignored. If significant * digits are not in use, then the significant digit counts, as set via * the API, are ignored. * * </ul> * * <p><strong>Padding</strong> * * <p>DecimalFormat supports padding the result of * format() to a specific width. Padding may be specified either * through the API or through the pattern syntax. In a pattern the pad escape * character, followed by a single pad character, causes padding to be parsed * and formatted. The pad escape character is '*' in unlocalized patterns, and * can be localized using DecimalFormatSymbols::setSymbol() with a * DecimalFormatSymbols::kPadEscapeSymbol * selector. For example, <code>"$*x#,##0.00"</code> formats 123 to * <code>"$xx123.00"</code>, and 1234 to <code>"$1,234.00"</code>. * * <ul> * <li>When padding is in effect, the width of the positive subpattern, * including prefix and suffix, determines the format width. For example, in * the pattern <code>"* #0 o''clock"</code>, the format width is 10. * * <li>The width is counted in 16-bit code units (char16_ts). * * <li>Some parameters which usually do not matter have meaning when padding is * used, because the pattern width is significant with padding. In the pattern * "* ##,##,#,##0.##", the format width is 14. The initial characters "##,##," * do not affect the grouping size or maximum integer digits, but they do affect * the format width. * * <li>Padding may be inserted at one of four locations: before the prefix, * after the prefix, before the suffix, or after the suffix. If padding is * specified in any other location, applyPattern() * sets a failing UErrorCode. If there is no prefix, * before the prefix and after the prefix are equivalent, likewise for the * suffix. * * <li>When specified in a pattern, the 32-bit code point immediately * following the pad escape is the pad character. This may be any character, * including a special pattern character. That is, the pad escape * <em>escapes</em> the following character. If there is no character after * the pad escape, then the pattern is illegal. * * </ul> * * <p><strong>Rounding</strong> * * <p>DecimalFormat supports rounding to a specific increment. For * example, 1230 rounded to the nearest 50 is 1250. 1.234 rounded to the * nearest 0.65 is 1.3. The rounding increment may be specified through the API * or in a pattern. To specify a rounding increment in a pattern, include the * increment in the pattern itself. "#,#50" specifies a rounding increment of * 50. "#,##0.05" specifies a rounding increment of 0.05. * * <p>In the absence of an explicit rounding increment numbers are * rounded to their formatted width. * * <ul> * <li>Rounding only affects the string produced by formatting. It does * not affect parsing or change any numerical values. * * <li>A <em>rounding mode</em> determines how values are rounded; see * DecimalFormat::ERoundingMode. The default rounding mode is * DecimalFormat::kRoundHalfEven. The rounding mode can only be set * through the API; it can not be set with a pattern. * * <li>Some locales use rounding in their currency formats to reflect the * smallest currency denomination. * * <li>In a pattern, digits '1' through '9' specify rounding, but otherwise * behave identically to digit '0'. * </ul> * * <p><strong>Synchronization</strong> * * <p>DecimalFormat objects are not synchronized. Multiple * threads should not access one formatter concurrently. * * <p><strong>Subclassing</strong> * * <p><em>User subclasses are not supported.</em> While clients may write * subclasses, such code will not necessarily work and will not be * guaranteed to work stably from release to release. */ class U_I18N_API DecimalFormat : public NumberFormat { public: /** * Pad position. * @stable ICU 2.4 */ enum EPadPosition { kPadBeforePrefix, kPadAfterPrefix, kPadBeforeSuffix, kPadAfterSuffix }; /** * Create a DecimalFormat using the default pattern and symbols * for the default locale. This is a convenient way to obtain a * DecimalFormat when internationalization is not the main concern. * <P> * To obtain standard formats for a given locale, use the factory methods * on NumberFormat such as createInstance. These factories will * return the most appropriate sub-class of NumberFormat for a given * locale. * <p> * <strong>NOTE:</strong> New users are strongly encouraged to use * #icu::number::NumberFormatter instead of DecimalFormat. * @param status Output param set to success/failure code. If the * pattern is invalid this will be set to a failure code. * @stable ICU 2.0 */ DecimalFormat(UErrorCode& status); /** * Create a DecimalFormat from the given pattern and the symbols * for the default locale. This is a convenient way to obtain a * DecimalFormat when internationalization is not the main concern. * <P> * To obtain standard formats for a given locale, use the factory methods * on NumberFormat such as createInstance. These factories will * return the most appropriate sub-class of NumberFormat for a given * locale. * <p> * <strong>NOTE:</strong> New users are strongly encouraged to use * #icu::number::NumberFormatter instead of DecimalFormat. * @param pattern A non-localized pattern string. * @param status Output param set to success/failure code. If the * pattern is invalid this will be set to a failure code. * @stable ICU 2.0 */ DecimalFormat(const UnicodeString& pattern, UErrorCode& status); /** * Create a DecimalFormat from the given pattern and symbols. * Use this constructor when you need to completely customize the * behavior of the format. * <P> * To obtain standard formats for a given * locale, use the factory methods on NumberFormat such as * createInstance or createCurrencyInstance. If you need only minor adjustments * to a standard format, you can modify the format returned by * a NumberFormat factory method. * <p> * <strong>NOTE:</strong> New users are strongly encouraged to use * #icu::number::NumberFormatter instead of DecimalFormat. * * @param pattern a non-localized pattern string * @param symbolsToAdopt the set of symbols to be used. The caller should not * delete this object after making this call. * @param status Output param set to success/failure code. If the * pattern is invalid this will be set to a failure code. * @stable ICU 2.0 */ DecimalFormat(const UnicodeString& pattern, DecimalFormatSymbols* symbolsToAdopt, UErrorCode& status); #ifndef U_HIDE_INTERNAL_API /** * This API is for ICU use only. * Create a DecimalFormat from the given pattern, symbols, and style. * * @param pattern a non-localized pattern string * @param symbolsToAdopt the set of symbols to be used. The caller should not * delete this object after making this call. * @param style style of decimal format * @param status Output param set to success/failure code. If the * pattern is invalid this will be set to a failure code. * @internal */ DecimalFormat(const UnicodeString& pattern, DecimalFormatSymbols* symbolsToAdopt, UNumberFormatStyle style, UErrorCode& status); #if UCONFIG_HAVE_PARSEALLINPUT /** * @internal */ void setParseAllInput(UNumberFormatAttributeValue value); #endif #endif /* U_HIDE_INTERNAL_API */ private: /** * Internal constructor for DecimalFormat; sets up internal fields. All public constructors should * call this constructor. */ DecimalFormat(const DecimalFormatSymbols* symbolsToAdopt, UErrorCode& status); public: /** * Set an integer attribute on this DecimalFormat. * May return U_UNSUPPORTED_ERROR if this instance does not support * the specified attribute. * @param attr the attribute to set * @param newValue new value * @param status the error type * @return *this - for chaining (example: format.setAttribute(...).setAttribute(...) ) * @stable ICU 51 */ virtual DecimalFormat& setAttribute(UNumberFormatAttribute attr, int32_t newValue, UErrorCode& status); /** * Get an integer * May return U_UNSUPPORTED_ERROR if this instance does not support * the specified attribute. * @param attr the attribute to set * @param status the error type * @return the attribute value. Undefined if there is an error. * @stable ICU 51 */ virtual int32_t getAttribute(UNumberFormatAttribute attr, UErrorCode& status) const; /** * Set whether or not grouping will be used in this format. * @param newValue True, grouping will be used in this format. * @see getGroupingUsed * @stable ICU 53 */ void setGroupingUsed(UBool newValue) override; /** * Sets whether or not numbers should be parsed as integers only. * @param value set True, this format will parse numbers as integers * only. * @see isParseIntegerOnly * @stable ICU 53 */ void setParseIntegerOnly(UBool value) override; /** * Sets whether lenient parsing should be enabled (it is off by default). * * @param enable \c true if lenient parsing should be used, * \c false otherwise. * @stable ICU 4.8 */ void setLenient(UBool enable) override; /** * Create a DecimalFormat from the given pattern and symbols. * Use this constructor when you need to completely customize the * behavior of the format. * <P> * To obtain standard formats for a given * locale, use the factory methods on NumberFormat such as * createInstance or createCurrencyInstance. If you need only minor adjustments * to a standard format, you can modify the format returned by * a NumberFormat factory method. * <p> * <strong>NOTE:</strong> New users are strongly encouraged to use * #icu::number::NumberFormatter instead of DecimalFormat. * * @param pattern a non-localized pattern string * @param symbolsToAdopt the set of symbols to be used. The caller should not * delete this object after making this call. * @param parseError Output param to receive errors occurred during parsing * @param status Output param set to success/failure code. If the * pattern is invalid this will be set to a failure code. * @stable ICU 2.0 */ DecimalFormat(const UnicodeString& pattern, DecimalFormatSymbols* symbolsToAdopt, UParseError& parseError, UErrorCode& status); /** * Create a DecimalFormat from the given pattern and symbols. * Use this constructor when you need to completely customize the * behavior of the format. * <P> * To obtain standard formats for a given * locale, use the factory methods on NumberFormat such as * createInstance or createCurrencyInstance. If you need only minor adjustments * to a standard format, you can modify the format returned by * a NumberFormat factory method. * <p> * <strong>NOTE:</strong> New users are strongly encouraged to use * #icu::number::NumberFormatter instead of DecimalFormat. * * @param pattern a non-localized pattern string * @param symbols the set of symbols to be used * @param status Output param set to success/failure code. If the * pattern is invalid this will be set to a failure code. * @stable ICU 2.0 */ DecimalFormat(const UnicodeString& pattern, const DecimalFormatSymbols& symbols, UErrorCode& status); /** * Copy constructor. * * @param source the DecimalFormat object to be copied from. * @stable ICU 2.0 */ DecimalFormat(const DecimalFormat& source); /** * Assignment operator. * * @param rhs the DecimalFormat object to be copied. * @stable ICU 2.0 */ DecimalFormat& operator=(const DecimalFormat& rhs); /** * Destructor. * @stable ICU 2.0 */ ~DecimalFormat() override; /** * Clone this Format object polymorphically. The caller owns the * result and should delete it when done. * * @return a polymorphic copy of this DecimalFormat. * @stable ICU 2.0 */ DecimalFormat* clone() const override; /** * Return true if the given Format objects are semantically equal. * Objects of different subclasses are considered unequal. * * @param other the object to be compared with. * @return true if the given Format objects are semantically equal. * @stable ICU 2.0 */ bool operator==(const Format& other) const override; using NumberFormat::format; /** * Format a double or long number using base-10 representation. * * @param number The value to be formatted. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @param pos On input: an alignment field, if desired. * On output: the offsets of the alignment field. * @return Reference to 'appendTo' parameter. * @stable ICU 2.0 */ UnicodeString& format(double number, UnicodeString& appendTo, FieldPosition& pos) const override; #ifndef U_HIDE_INTERNAL_API /** * Format a double or long number using base-10 representation. * * @param number The value to be formatted. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @param pos On input: an alignment field, if desired. * On output: the offsets of the alignment field. * @param status * @return Reference to 'appendTo' parameter. * @internal */ UnicodeString& format(double number, UnicodeString& appendTo, FieldPosition& pos, UErrorCode& status) const override; #endif /* U_HIDE_INTERNAL_API */ /** * Format a double or long number using base-10 representation. * * @param number The value to be formatted. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @param posIter On return, can be used to iterate over positions * of fields generated by this format call. * Can be nullptr. * @param status Output param filled with success/failure status. * @return Reference to 'appendTo' parameter. * @stable ICU 4.4 */ UnicodeString& format(double number, UnicodeString& appendTo, FieldPositionIterator* posIter, UErrorCode& status) const override; /** * Format a long number using base-10 representation. * * @param number The value to be formatted. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @param pos On input: an alignment field, if desired. * On output: the offsets of the alignment field. * @return Reference to 'appendTo' parameter. * @stable ICU 2.0 */ UnicodeString& format(int32_t number, UnicodeString& appendTo, FieldPosition& pos) const override; #ifndef U_HIDE_INTERNAL_API /** * Format a long number using base-10 representation. * * @param number The value to be formatted. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @param pos On input: an alignment field, if desired. * On output: the offsets of the alignment field. * @param status Output param filled with success/failure status. * @return Reference to 'appendTo' parameter. * @internal */ UnicodeString& format(int32_t number, UnicodeString& appendTo, FieldPosition& pos, UErrorCode& status) const override; #endif /* U_HIDE_INTERNAL_API */ /** * Format a long number using base-10 representation. * * @param number The value to be formatted. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @param posIter On return, can be used to iterate over positions * of fields generated by this format call. * Can be nullptr. * @param status Output param filled with success/failure status. * @return Reference to 'appendTo' parameter. * @stable ICU 4.4 */ UnicodeString& format(int32_t number, UnicodeString& appendTo, FieldPositionIterator* posIter, UErrorCode& status) const override; /** * Format an int64 number using base-10 representation. * * @param number The value to be formatted. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @param pos On input: an alignment field, if desired. * On output: the offsets of the alignment field. * @return Reference to 'appendTo' parameter. * @stable ICU 2.8 */ UnicodeString& format(int64_t number, UnicodeString& appendTo, FieldPosition& pos) const override; #ifndef U_HIDE_INTERNAL_API /** * Format an int64 number using base-10 representation. * * @param number The value to be formatted. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @param pos On input: an alignment field, if desired. * On output: the offsets of the alignment field. * @param status Output param filled with success/failure status. * @return Reference to 'appendTo' parameter. * @internal */ UnicodeString& format(int64_t number, UnicodeString& appendTo, FieldPosition& pos, UErrorCode& status) const override; #endif /* U_HIDE_INTERNAL_API */ /** * Format an int64 number using base-10 representation. * * @param number The value to be formatted. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @param posIter On return, can be used to iterate over positions * of fields generated by this format call. * Can be nullptr. * @param status Output param filled with success/failure status. * @return Reference to 'appendTo' parameter. * @stable ICU 4.4 */ UnicodeString& format(int64_t number, UnicodeString& appendTo, FieldPositionIterator* posIter, UErrorCode& status) const override; /** * Format a decimal number. * The syntax of the unformatted number is a "numeric string" * as defined in the Decimal Arithmetic Specification, available at * http://speleotrove.com/decimal * * @param number The unformatted number, as a string. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @param posIter On return, can be used to iterate over positions * of fields generated by this format call. * Can be nullptr. * @param status Output param filled with success/failure status. * @return Reference to 'appendTo' parameter. * @stable ICU 4.4 */ UnicodeString& format(StringPiece number, UnicodeString& appendTo, FieldPositionIterator* posIter, UErrorCode& status) const override; #ifndef U_HIDE_INTERNAL_API /** * Format a decimal number. * The number is a DecimalQuantity wrapper onto a floating point decimal number. * The default implementation in NumberFormat converts the decimal number * to a double and formats that. * * @param number The number, a DecimalQuantity format Decimal Floating Point. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @param posIter On return, can be used to iterate over positions * of fields generated by this format call. * @param status Output param filled with success/failure status. * @return Reference to 'appendTo' parameter. * @internal */ UnicodeString& format(const number::impl::DecimalQuantity& number, UnicodeString& appendTo, FieldPositionIterator* posIter, UErrorCode& status) const override; /** * Format a decimal number. * The number is a DecimalQuantity wrapper onto a floating point decimal number. * The default implementation in NumberFormat converts the decimal number * to a double and formats that. * * @param number The number, a DecimalQuantity format Decimal Floating Point. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @param pos On input: an alignment field, if desired. * On output: the offsets of the alignment field. * @param status Output param filled with success/failure status. * @return Reference to 'appendTo' parameter. * @internal */ UnicodeString& format(const number::impl::DecimalQuantity& number, UnicodeString& appendTo, FieldPosition& pos, UErrorCode& status) const override; #endif // U_HIDE_INTERNAL_API using NumberFormat::parse; /** * Parse the given string using this object's choices. The method * does string comparisons to try to find an optimal match. * If no object can be parsed, index is unchanged, and nullptr is * returned. The result is returned as the most parsimonious * type of Formattable that will accommodate all of the * necessary precision. For example, if the result is exactly 12, * it will be returned as a long. However, if it is 1.5, it will * be returned as a double. * * @param text The text to be parsed. * @param result Formattable to be set to the parse result. * If parse fails, return contents are undefined. * @param parsePosition The position to start parsing at on input. * On output, moved to after the last successfully * parse character. On parse failure, does not change. * @see Formattable * @stable ICU 2.0 */ void parse(const UnicodeString& text, Formattable& result, ParsePosition& parsePosition) const override; /** * Parses text from the given string as a currency amount. Unlike * the parse() method, this method will attempt to parse a generic * currency name, searching for a match of this object's locale's * currency display names, or for a 3-letter ISO currency code. * This method will fail if this format is not a currency format, * that is, if it does not contain the currency pattern symbol * (U+00A4) in its prefix or suffix. * * @param text the string to parse * @param pos input-output position; on input, the position within text * to match; must have 0 <= pos.getIndex() < text.length(); * on output, the position after the last matched character. * If the parse fails, the position in unchanged upon output. * @return if parse succeeds, a pointer to a newly-created CurrencyAmount * object (owned by the caller) containing information about * the parsed currency; if parse fails, this is nullptr. * @stable ICU 49 */ CurrencyAmount* parseCurrency(const UnicodeString& text, ParsePosition& pos) const override; /** * Returns the decimal format symbols, which is generally not changed * by the programmer or user. * @return desired DecimalFormatSymbols * @see DecimalFormatSymbols * @stable ICU 2.0 */ virtual const DecimalFormatSymbols* getDecimalFormatSymbols() const; /** * Sets the decimal format symbols, which is generally not changed * by the programmer or user. * @param symbolsToAdopt DecimalFormatSymbols to be adopted. * @stable ICU 2.0 */ virtual void adoptDecimalFormatSymbols(DecimalFormatSymbols* symbolsToAdopt); /** * Sets the decimal format symbols, which is generally not changed * by the programmer or user. * @param symbols DecimalFormatSymbols. * @stable ICU 2.0 */ virtual void setDecimalFormatSymbols(const DecimalFormatSymbols& symbols); /** * Returns the currency plural format information, * which is generally not changed by the programmer or user. * @return desired CurrencyPluralInfo * @stable ICU 4.2 */ virtual const CurrencyPluralInfo* getCurrencyPluralInfo() const; /** * Sets the currency plural format information, * which is generally not changed by the programmer or user. * @param toAdopt CurrencyPluralInfo to be adopted. * @stable ICU 4.2 */ virtual void adoptCurrencyPluralInfo(CurrencyPluralInfo* toAdopt); /** * Sets the currency plural format information, * which is generally not changed by the programmer or user. * @param info Currency Plural Info. * @stable ICU 4.2 */ virtual void setCurrencyPluralInfo(const CurrencyPluralInfo& info); /** * Get the positive prefix. * * @param result Output param which will receive the positive prefix. * @return A reference to 'result'. * Examples: +123, $123, sFr123 * @stable ICU 2.0 */ UnicodeString& getPositivePrefix(UnicodeString& result) const; /** * Set the positive prefix. * * @param newValue the new value of the the positive prefix to be set. * Examples: +123, $123, sFr123 * @stable ICU 2.0 */ virtual void setPositivePrefix(const UnicodeString& newValue); /** * Get the negative prefix. * * @param result Output param which will receive the negative prefix. * @return A reference to 'result'. * Examples: -123, ($123) (with negative suffix), sFr-123 * @stable ICU 2.0 */ UnicodeString& getNegativePrefix(UnicodeString& result) const; /** * Set the negative prefix. * * @param newValue the new value of the the negative prefix to be set. * Examples: -123, ($123) (with negative suffix), sFr-123 * @stable ICU 2.0 */ virtual void setNegativePrefix(const UnicodeString& newValue); /** * Get the positive suffix. * * @param result Output param which will receive the positive suffix. * @return A reference to 'result'. * Example: 123% * @stable ICU 2.0 */ UnicodeString& getPositiveSuffix(UnicodeString& result) const; /** * Set the positive suffix. * * @param newValue the new value of the positive suffix to be set. * Example: 123% * @stable ICU 2.0 */ virtual void setPositiveSuffix(const UnicodeString& newValue); /** * Get the negative suffix. * * @param result Output param which will receive the negative suffix. * @return A reference to 'result'. * Examples: -123%, ($123) (with positive suffixes) * @stable ICU 2.0 */ UnicodeString& getNegativeSuffix(UnicodeString& result) const; /** * Set the negative suffix. * * @param newValue the new value of the negative suffix to be set. * Examples: 123% * @stable ICU 2.0 */ virtual void setNegativeSuffix(const UnicodeString& newValue); /** * Whether to show the plus sign on positive (non-negative) numbers; for example, "+12" * * For more control over sign display, use NumberFormatter. * * @return Whether the sign is shown on positive numbers and zero. * @stable ICU 64 */ UBool isSignAlwaysShown() const; /** * Set whether to show the plus sign on positive (non-negative) numbers; for example, "+12". * * For more control over sign display, use NumberFormatter. * * @param value true to always show a sign; false to hide the sign on positive numbers and zero. * @stable ICU 64 */ void setSignAlwaysShown(UBool value); /** * Get the multiplier for use in percent, permill, etc. * For a percentage, set the suffixes to have "%" and the multiplier to be 100. * (For Arabic, use arabic percent symbol). * For a permill, set the suffixes to have "\\u2031" and the multiplier to be 1000. * * The number may also be multiplied by a power of ten; see getMultiplierScale(). * * @return the multiplier for use in percent, permill, etc. * Examples: with 100, 1.23 -> "123", and "123" -> 1.23 * @stable ICU 2.0 */ int32_t getMultiplier() const; /** * Set the multiplier for use in percent, permill, etc. * For a percentage, set the suffixes to have "%" and the multiplier to be 100. * (For Arabic, use arabic percent symbol). * For a permill, set the suffixes to have "\\u2031" and the multiplier to be 1000. * * This method only supports integer multipliers. To multiply by a non-integer, pair this * method with setMultiplierScale(). * * @param newValue the new value of the multiplier for use in percent, permill, etc. * Examples: with 100, 1.23 -> "123", and "123" -> 1.23 * @stable ICU 2.0 */ virtual void setMultiplier(int32_t newValue); /** * Gets the power of ten by which number should be multiplied before formatting, which * can be combined with setMultiplier() to multiply by any arbitrary decimal value. * * A multiplier scale of 2 corresponds to multiplication by 100, and a multiplier scale * of -2 corresponds to multiplication by 0.01. * * This method is analogous to UNUM_SCALE in getAttribute. * * @return the current value of the power-of-ten multiplier. * @stable ICU 62 */ int32_t getMultiplierScale() const; /** * Sets a power of ten by which number should be multiplied before formatting, which * can be combined with setMultiplier() to multiply by any arbitrary decimal value. * * A multiplier scale of 2 corresponds to multiplication by 100, and a multiplier scale * of -2 corresponds to multiplication by 0.01. * * For example, to multiply numbers by 0.5 before formatting, you can do: * * <pre> * df.setMultiplier(5); * df.setMultiplierScale(-1); * </pre> * * This method is analogous to UNUM_SCALE in setAttribute. * * @param newValue the new value of the power-of-ten multiplier. * @stable ICU 62 */ void setMultiplierScale(int32_t newValue); /** * Get the rounding increment. * @return A positive rounding increment, or 0.0 if a custom rounding * increment is not in effect. * @see #setRoundingIncrement * @see #getRoundingMode * @see #setRoundingMode * @stable ICU 2.0 */ virtual double getRoundingIncrement() const; /** * Set the rounding increment. In the absence of a rounding increment, * numbers will be rounded to the number of digits displayed. * @param newValue A positive rounding increment, or 0.0 to * use the default rounding increment. * Negative increments are equivalent to 0.0. * @see #getRoundingIncrement * @see #getRoundingMode * @see #setRoundingMode * @stable ICU 2.0 */ virtual void setRoundingIncrement(double newValue); /** * Get the rounding mode. * @return A rounding mode * @see #setRoundingIncrement * @see #getRoundingIncrement * @see #setRoundingMode * @stable ICU 2.0 */ virtual ERoundingMode getRoundingMode() const override; /** * Set the rounding mode. * @param roundingMode A rounding mode * @see #setRoundingIncrement * @see #getRoundingIncrement * @see #getRoundingMode * @stable ICU 2.0 */ virtual void setRoundingMode(ERoundingMode roundingMode) override; /** * Get the width to which the output of format() is padded. * The width is counted in 16-bit code units. * @return the format width, or zero if no padding is in effect * @see #setFormatWidth * @see #getPadCharacterString * @see #setPadCharacter * @see #getPadPosition * @see #setPadPosition * @stable ICU 2.0 */ virtual int32_t getFormatWidth() const; /** * Set the width to which the output of format() is padded. * The width is counted in 16-bit code units. * This method also controls whether padding is enabled. * @param width the width to which to pad the result of * format(), or zero to disable padding. A negative * width is equivalent to 0. * @see #getFormatWidth * @see #getPadCharacterString * @see #setPadCharacter * @see #getPadPosition * @see #setPadPosition * @stable ICU 2.0 */ virtual void setFormatWidth(int32_t width); /** * Get the pad character used to pad to the format width. The * default is ' '. * @return a string containing the pad character. This will always * have a length of one 32-bit code point. * @see #setFormatWidth * @see #getFormatWidth * @see #setPadCharacter * @see #getPadPosition * @see #setPadPosition * @stable ICU 2.0 */ virtual UnicodeString getPadCharacterString() const; /** * Set the character used to pad to the format width. If padding * is not enabled, then this will take effect if padding is later * enabled. * @param padChar a string containing the pad character. If the string * has length 0, then the pad character is set to ' '. Otherwise * padChar.char32At(0) will be used as the pad character. * @see #setFormatWidth * @see #getFormatWidth * @see #getPadCharacterString * @see #getPadPosition * @see #setPadPosition * @stable ICU 2.0 */ virtual void setPadCharacter(const UnicodeString& padChar); /** * Get the position at which padding will take place. This is the location * at which padding will be inserted if the result of format() * is shorter than the format width. * @return the pad position, one of kPadBeforePrefix, * kPadAfterPrefix, kPadBeforeSuffix, or * kPadAfterSuffix. * @see #setFormatWidth * @see #getFormatWidth * @see #setPadCharacter * @see #getPadCharacterString * @see #setPadPosition * @see #EPadPosition * @stable ICU 2.0 */ virtual EPadPosition getPadPosition() const; /** * Set the position at which padding will take place. This is the location * at which padding will be inserted if the result of format() * is shorter than the format width. This has no effect unless padding is * enabled. * @param padPos the pad position, one of kPadBeforePrefix, * kPadAfterPrefix, kPadBeforeSuffix, or * kPadAfterSuffix. * @see #setFormatWidth * @see #getFormatWidth * @see #setPadCharacter * @see #getPadCharacterString * @see #getPadPosition * @see #EPadPosition * @stable ICU 2.0 */ virtual void setPadPosition(EPadPosition padPos); /** * Return whether or not scientific notation is used. * @return true if this object formats and parses scientific notation * @see #setScientificNotation * @see #getMinimumExponentDigits * @see #setMinimumExponentDigits * @see #isExponentSignAlwaysShown * @see #setExponentSignAlwaysShown * @stable ICU 2.0 */ virtual UBool isScientificNotation() const; /** * Set whether or not scientific notation is used. When scientific notation * is used, the effective maximum number of integer digits is <= 8. If the * maximum number of integer digits is set to more than 8, the effective * maximum will be 1. This allows this call to generate a 'default' scientific * number format without additional changes. * @param useScientific true if this object formats and parses scientific * notation * @see #isScientificNotation * @see #getMinimumExponentDigits * @see #setMinimumExponentDigits * @see #isExponentSignAlwaysShown * @see #setExponentSignAlwaysShown * @stable ICU 2.0 */ virtual void setScientificNotation(UBool useScientific); /** * Return the minimum exponent digits that will be shown. * @return the minimum exponent digits that will be shown * @see #setScientificNotation * @see #isScientificNotation * @see #setMinimumExponentDigits * @see #isExponentSignAlwaysShown * @see #setExponentSignAlwaysShown * @stable ICU 2.0 */ virtual int8_t getMinimumExponentDigits() const; /** * Set the minimum exponent digits that will be shown. This has no * effect unless scientific notation is in use. * @param minExpDig a value >= 1 indicating the fewest exponent digits * that will be shown. Values less than 1 will be treated as 1. * @see #setScientificNotation * @see #isScientificNotation * @see #getMinimumExponentDigits * @see #isExponentSignAlwaysShown * @see #setExponentSignAlwaysShown * @stable ICU 2.0 */ virtual void setMinimumExponentDigits(int8_t minExpDig); /** * Return whether the exponent sign is always shown. * @return true if the exponent is always prefixed with either the * localized minus sign or the localized plus sign, false if only negative * exponents are prefixed with the localized minus sign. * @see #setScientificNotation * @see #isScientificNotation * @see #setMinimumExponentDigits * @see #getMinimumExponentDigits * @see #setExponentSignAlwaysShown * @stable ICU 2.0 */ virtual UBool isExponentSignAlwaysShown() const; /** * Set whether the exponent sign is always shown. This has no effect * unless scientific notation is in use. * @param expSignAlways true if the exponent is always prefixed with either * the localized minus sign or the localized plus sign, false if only * negative exponents are prefixed with the localized minus sign. * @see #setScientificNotation * @see #isScientificNotation * @see #setMinimumExponentDigits * @see #getMinimumExponentDigits * @see #isExponentSignAlwaysShown * @stable ICU 2.0 */ virtual void setExponentSignAlwaysShown(UBool expSignAlways); /** * Return the grouping size. Grouping size is the number of digits between * grouping separators in the integer portion of a number. For example, * in the number "123,456.78", the grouping size is 3. * * @return the grouping size. * @see setGroupingSize * @see NumberFormat::isGroupingUsed * @see DecimalFormatSymbols::getGroupingSeparator * @stable ICU 2.0 */ int32_t getGroupingSize() const; /** * Set the grouping size. Grouping size is the number of digits between * grouping separators in the integer portion of a number. For example, * in the number "123,456.78", the grouping size is 3. * * @param newValue the new value of the grouping size. * @see getGroupingSize * @see NumberFormat::setGroupingUsed * @see DecimalFormatSymbols::setGroupingSeparator * @stable ICU 2.0 */ virtual void setGroupingSize(int32_t newValue); /** * Return the secondary grouping size. In some locales one * grouping interval is used for the least significant integer * digits (the primary grouping size), and another is used for all * others (the secondary grouping size). A formatter supporting a * secondary grouping size will return a positive integer unequal * to the primary grouping size returned by * getGroupingSize(). For example, if the primary * grouping size is 4, and the secondary grouping size is 2, then * the number 123456789 formats as "1,23,45,6789", and the pattern * appears as "#,##,###0". * @return the secondary grouping size, or a value less than * one if there is none * @see setSecondaryGroupingSize * @see NumberFormat::isGroupingUsed * @see DecimalFormatSymbols::getGroupingSeparator * @stable ICU 2.4 */ int32_t getSecondaryGroupingSize() const; /** * Set the secondary grouping size. If set to a value less than 1, * then secondary grouping is turned off, and the primary grouping * size is used for all intervals, not just the least significant. * * @param newValue the new value of the secondary grouping size. * @see getSecondaryGroupingSize * @see NumberFormat#setGroupingUsed * @see DecimalFormatSymbols::setGroupingSeparator * @stable ICU 2.4 */ virtual void setSecondaryGroupingSize(int32_t newValue); /** * Returns the minimum number of grouping digits. * Grouping separators are output if there are at least this many * digits to the left of the first (rightmost) grouping separator, * that is, there are at least (minimum grouping + grouping size) integer digits. * (Subject to isGroupingUsed().) * * For example, if this value is 2, and the grouping size is 3, then * 9999 -> "9999" and 10000 -> "10,000" * * The default value for this attribute is 0. * A value of 1, 0, or lower, means that the use of grouping separators * only depends on the grouping size (and on isGroupingUsed()). * * NOTE: The CLDR data is used in NumberFormatter but not in DecimalFormat. * This is for backwards compatibility reasons. * * For more control over grouping strategies, use NumberFormatter. * * @see setMinimumGroupingDigits * @see getGroupingSize * @stable ICU 64 */ int32_t getMinimumGroupingDigits() const; /** * Sets the minimum grouping digits. Setting the value to * - 1: Turns off minimum grouping digits. * - 0 or -1: The behavior is undefined. * - UNUM_MINIMUM_GROUPING_DIGITS_AUTO: Display grouping using the default * strategy for all locales. * - UNUM_MINIMUM_GROUPING_DIGITS_MIN2: Display grouping using locale * defaults, except do not show grouping on values smaller than 10000 * (such that there is a minimum of two digits before the first * separator). * * For more control over grouping strategies, use NumberFormatter. * * @param newValue the new value of minimum grouping digits. * @see getMinimumGroupingDigits * @stable ICU 64 */ void setMinimumGroupingDigits(int32_t newValue); /** * Allows you to get the behavior of the decimal separator with integers. * (The decimal separator will always appear with decimals.) * * @return true if the decimal separator always appear with decimals. * Example: Decimal ON: 12345 -> 12345.; OFF: 12345 -> 12345 * @stable ICU 2.0 */ UBool isDecimalSeparatorAlwaysShown() const; /** * Allows you to set the behavior of the decimal separator with integers. * (The decimal separator will always appear with decimals.) * * @param newValue set true if the decimal separator will always appear with decimals. * Example: Decimal ON: 12345 -> 12345.; OFF: 12345 -> 12345 * @stable ICU 2.0 */ virtual void setDecimalSeparatorAlwaysShown(UBool newValue); /** * Allows you to get the parse behavior of the pattern decimal mark. * * @return true if input must contain a match to decimal mark in pattern * @stable ICU 54 */ UBool isDecimalPatternMatchRequired() const; /** * Allows you to set the parse behavior of the pattern decimal mark. * * if true, the input must have a decimal mark if one was specified in the pattern. When * false the decimal mark may be omitted from the input. * * @param newValue set true if input must contain a match to decimal mark in pattern * @stable ICU 54 */ virtual void setDecimalPatternMatchRequired(UBool newValue); /** * Returns whether to ignore exponents when parsing. * * @return Whether to ignore exponents when parsing. * @see #setParseNoExponent * @stable ICU 64 */ UBool isParseNoExponent() const; /** * Specifies whether to stop parsing when an exponent separator is encountered. For * example, parses "123E4" to 123 (with parse position 3) instead of 1230000 (with parse position * 5). * * @param value true to prevent exponents from being parsed; false to allow them to be parsed. * @stable ICU 64 */ void setParseNoExponent(UBool value); /** * Returns whether parsing is sensitive to case (lowercase/uppercase). * * @return Whether parsing is case-sensitive. * @see #setParseCaseSensitive * @stable ICU 64 */ UBool isParseCaseSensitive() const; /** * Whether to pay attention to case when parsing; default is to ignore case (perform * case-folding). For example, "A" == "a" in case-insensitive but not case-sensitive mode. * * Currency symbols are never case-folded. For example, "us$1.00" will not parse in case-insensitive * mode, even though "US$1.00" parses. * * @param value true to enable case-sensitive parsing (the default); false to force * case-sensitive parsing behavior. * @stable ICU 64 */ void setParseCaseSensitive(UBool value); /** * Returns whether truncation of high-order integer digits should result in an error. * By default, setMaximumIntegerDigits truncates high-order digits silently. * * @return Whether an error code is set if high-order digits are truncated. * @see setFormatFailIfMoreThanMaxDigits * @stable ICU 64 */ UBool isFormatFailIfMoreThanMaxDigits() const; /** * Sets whether truncation of high-order integer digits should result in an error. * By default, setMaximumIntegerDigits truncates high-order digits silently. * * @param value Whether to set an error code if high-order digits are truncated. * @stable ICU 64 */ void setFormatFailIfMoreThanMaxDigits(UBool value); /** * Synthesizes a pattern string that represents the current state * of this Format object. * * @param result Output param which will receive the pattern. * Previous contents are deleted. * @return A reference to 'result'. * @see applyPattern * @stable ICU 2.0 */ virtual UnicodeString& toPattern(UnicodeString& result) const; /** * Synthesizes a localized pattern string that represents the current * state of this Format object. * * @param result Output param which will receive the localized pattern. * Previous contents are deleted. * @return A reference to 'result'. * @see applyPattern * @stable ICU 2.0 */ virtual UnicodeString& toLocalizedPattern(UnicodeString& result) const; /** * Apply the given pattern to this Format object. A pattern is a * short-hand specification for the various formatting properties. * These properties can also be changed individually through the * various setter methods. * <P> * There is no limit to integer digits are set * by this routine, since that is the typical end-user desire; * use setMaximumInteger if you want to set a real value. * For negative numbers, use a second pattern, separated by a semicolon * <pre> * . Example "#,#00.0#" -> 1,234.56 * </pre> * This means a minimum of 2 integer digits, 1 fraction digit, and * a maximum of 2 fraction digits. * <pre> * . Example: "#,#00.0#;(#,#00.0#)" for negatives in parentheses. * </pre> * In negative patterns, the minimum and maximum counts are ignored; * these are presumed to be set in the positive pattern. * * @param pattern The pattern to be applied. * @param parseError Struct to receive information on position * of error if an error is encountered * @param status Output param set to success/failure code on * exit. If the pattern is invalid, this will be * set to a failure result. * @stable ICU 2.0 */ virtual void applyPattern(const UnicodeString& pattern, UParseError& parseError, UErrorCode& status); /** * Sets the pattern. * @param pattern The pattern to be applied. * @param status Output param set to success/failure code on * exit. If the pattern is invalid, this will be * set to a failure result. * @stable ICU 2.0 */ virtual void applyPattern(const UnicodeString& pattern, UErrorCode& status); /** * Apply the given pattern to this Format object. The pattern * is assumed to be in a localized notation. A pattern is a * short-hand specification for the various formatting properties. * These properties can also be changed individually through the * various setter methods. * <P> * There is no limit to integer digits are set * by this routine, since that is the typical end-user desire; * use setMaximumInteger if you want to set a real value. * For negative numbers, use a second pattern, separated by a semicolon * <pre> * . Example "#,#00.0#" -> 1,234.56 * </pre> * This means a minimum of 2 integer digits, 1 fraction digit, and * a maximum of 2 fraction digits. * * Example: "#,#00.0#;(#,#00.0#)" for negatives in parentheses. * * In negative patterns, the minimum and maximum counts are ignored; * these are presumed to be set in the positive pattern. * * @param pattern The localized pattern to be applied. * @param parseError Struct to receive information on position * of error if an error is encountered * @param status Output param set to success/failure code on * exit. If the pattern is invalid, this will be * set to a failure result. * @stable ICU 2.0 */ virtual void applyLocalizedPattern(const UnicodeString& pattern, UParseError& parseError, UErrorCode& status); /** * Apply the given pattern to this Format object. * * @param pattern The localized pattern to be applied. * @param status Output param set to success/failure code on * exit. If the pattern is invalid, this will be * set to a failure result. * @stable ICU 2.0 */ virtual void applyLocalizedPattern(const UnicodeString& pattern, UErrorCode& status); /** * Sets the maximum number of digits allowed in the integer portion of a * number. This override limits the integer digit count to 309. * * @param newValue the new value of the maximum number of digits * allowed in the integer portion of a number. * @see NumberFormat#setMaximumIntegerDigits * @stable ICU 2.0 */ void setMaximumIntegerDigits(int32_t newValue) override; /** * Sets the minimum number of digits allowed in the integer portion of a * number. This override limits the integer digit count to 309. * * @param newValue the new value of the minimum number of digits * allowed in the integer portion of a number. * @see NumberFormat#setMinimumIntegerDigits * @stable ICU 2.0 */ void setMinimumIntegerDigits(int32_t newValue) override; /** * Sets the maximum number of digits allowed in the fraction portion of a * number. This override limits the fraction digit count to 340. * * @param newValue the new value of the maximum number of digits * allowed in the fraction portion of a number. * @see NumberFormat#setMaximumFractionDigits * @stable ICU 2.0 */ void setMaximumFractionDigits(int32_t newValue) override; /** * Sets the minimum number of digits allowed in the fraction portion of a * number. This override limits the fraction digit count to 340. * * @param newValue the new value of the minimum number of digits * allowed in the fraction portion of a number. * @see NumberFormat#setMinimumFractionDigits * @stable ICU 2.0 */ void setMinimumFractionDigits(int32_t newValue) override; /** * Returns the minimum number of significant digits that will be * displayed. This value has no effect unless areSignificantDigitsUsed() * returns true. * @return the fewest significant digits that will be shown * @stable ICU 3.0 */ int32_t getMinimumSignificantDigits() const; /** * Returns the maximum number of significant digits that will be * displayed. This value has no effect unless areSignificantDigitsUsed() * returns true. * @return the most significant digits that will be shown * @stable ICU 3.0 */ int32_t getMaximumSignificantDigits() const; /** * Sets the minimum number of significant digits that will be * displayed. If <code>min</code> is less than one then it is set * to one. If the maximum significant digits count is less than * <code>min</code>, then it is set to <code>min</code>. * This function also enables the use of significant digits * by this formatter - areSignificantDigitsUsed() will return true. * @see #areSignificantDigitsUsed * @param min the fewest significant digits to be shown * @stable ICU 3.0 */ void setMinimumSignificantDigits(int32_t min); /** * Sets the maximum number of significant digits that will be * displayed. If <code>max</code> is less than one then it is set * to one. If the minimum significant digits count is greater * than <code>max</code>, then it is set to <code>max</code>. * This function also enables the use of significant digits * by this formatter - areSignificantDigitsUsed() will return true. * @see #areSignificantDigitsUsed * @param max the most significant digits to be shown * @stable ICU 3.0 */ void setMaximumSignificantDigits(int32_t max); /** * Returns true if significant digits are in use, or false if * integer and fraction digit counts are in use. * @return true if significant digits are in use * @stable ICU 3.0 */ UBool areSignificantDigitsUsed() const; /** * Sets whether significant digits are in use, or integer and * fraction digit counts are in use. * @param useSignificantDigits true to use significant digits, or * false to use integer and fraction digit counts * @stable ICU 3.0 */ void setSignificantDigitsUsed(UBool useSignificantDigits); /** * Sets the currency used to display currency * amounts. This takes effect immediately, if this format is a * currency format. If this format is not a currency format, then * the currency is used if and when this object becomes a * currency format through the application of a new pattern. * @param theCurrency a 3-letter ISO code indicating new currency * to use. It need not be null-terminated. May be the empty * string or nullptr to indicate no currency. * @param ec input-output error code * @stable ICU 3.0 */ void setCurrency(const char16_t* theCurrency, UErrorCode& ec) override; #ifndef U_FORCE_HIDE_DEPRECATED_API /** * Sets the currency used to display currency amounts. See * setCurrency(const char16_t*, UErrorCode&). * @deprecated ICU 3.0. Use setCurrency(const char16_t*, UErrorCode&). */ virtual void setCurrency(const char16_t* theCurrency); #endif // U_FORCE_HIDE_DEPRECATED_API /** * Sets the `Currency Usage` object used to display currency. * This takes effect immediately, if this format is a * currency format. * @param newUsage new currency usage object to use. * @param ec input-output error code * @stable ICU 54 */ void setCurrencyUsage(UCurrencyUsage newUsage, UErrorCode* ec); /** * Returns the `Currency Usage` object used to display currency * @stable ICU 54 */ UCurrencyUsage getCurrencyUsage() const; #ifndef U_HIDE_INTERNAL_API /** * Format a number and save it into the given DecimalQuantity. * Internal, not intended for public use. * @internal */ void formatToDecimalQuantity(double number, number::impl::DecimalQuantity& output, UErrorCode& status) const; /** * Get a DecimalQuantity corresponding to a formattable as it would be * formatted by this DecimalFormat. * Internal, not intended for public use. * @internal */ void formatToDecimalQuantity(const Formattable& number, number::impl::DecimalQuantity& output, UErrorCode& status) const; #endif /* U_HIDE_INTERNAL_API */ /** * Converts this DecimalFormat to a (Localized)NumberFormatter. Starting * in ICU 60, NumberFormatter is the recommended way to format numbers. * You can use the returned LocalizedNumberFormatter to format numbers and * get a FormattedNumber, which contains a string as well as additional * annotations about the formatted value. * * If a memory allocation failure occurs, the return value of this method * might be null. If you are concerned about correct recovery from * out-of-memory situations, use this pattern: * * <pre> * FormattedNumber result; * if (auto* ptr = df->toNumberFormatter(status)) { * result = ptr->formatDouble(123, status); * } * </pre> * * If you are not concerned about out-of-memory situations, or if your * environment throws exceptions when memory allocation failure occurs, * you can chain the methods, like this: * * <pre> * FormattedNumber result = df * ->toNumberFormatter(status) * ->formatDouble(123, status); * </pre> * * NOTE: The returned LocalizedNumberFormatter is owned by this DecimalFormat. * If a non-const method is called on the DecimalFormat, or if the DecimalFormat * is deleted, the object becomes invalid. If you plan to keep the return value * beyond the lifetime of the DecimalFormat, copy it to a local variable: * * <pre> * LocalizedNumberFormatter lnf; * if (auto* ptr = df->toNumberFormatter(status)) { * lnf = *ptr; * } * </pre> * * @param status Set on failure, like U_MEMORY_ALLOCATION_ERROR. * @return A pointer to an internal object, or nullptr on failure. * Do not delete the return value! * @stable ICU 64 */ const number::LocalizedNumberFormatter* toNumberFormatter(UErrorCode& status) const; /** * Return the class ID for this class. This is useful only for * comparing to a return value from getDynamicClassID(). For example: * <pre> * . Base* polymorphic_pointer = createPolymorphicObject(); * . if (polymorphic_pointer->getDynamicClassID() == * . Derived::getStaticClassID()) ... * </pre> * @return The class ID for all objects of this class. * @stable ICU 2.0 */ static UClassID U_EXPORT2 getStaticClassID(); /** * Returns a unique class ID POLYMORPHICALLY. Pure virtual override. * This method is to implement a simple version of RTTI, since not all * C++ compilers support genuine RTTI. Polymorphic operator==() and * clone() methods call this method. * * @return The class ID for this object. All objects of a * given class have the same class ID. Objects of * other classes have different class IDs. * @stable ICU 2.0 */ UClassID getDynamicClassID() const override; private: /** Rebuilds the formatter object from the property bag. */ void touch(UErrorCode& status); /** Rebuilds the formatter object, ignoring any error code. */ void touchNoError(); /** * Updates the property bag with settings from the given pattern. * * @param pattern The pattern string to parse. * @param ignoreRounding Whether to leave out rounding information (minFrac, maxFrac, and rounding * increment) when parsing the pattern. This may be desirable if a custom rounding mode, such * as CurrencyUsage, is to be used instead. One of {@link * PatternStringParser#IGNORE_ROUNDING_ALWAYS}, {@link PatternStringParser#IGNORE_ROUNDING_IF_CURRENCY}, * or {@link PatternStringParser#IGNORE_ROUNDING_NEVER}. * @see PatternAndPropertyUtils#parseToExistingProperties */ void setPropertiesFromPattern(const UnicodeString& pattern, int32_t ignoreRounding, UErrorCode& status); const numparse::impl::NumberParserImpl* getParser(UErrorCode& status) const; const numparse::impl::NumberParserImpl* getCurrencyParser(UErrorCode& status) const; static void fieldPositionHelper( const number::impl::UFormattedNumberData& formatted, FieldPosition& fieldPosition, int32_t offset, UErrorCode& status); static void fieldPositionIteratorHelper( const number::impl::UFormattedNumberData& formatted, FieldPositionIterator* fpi, int32_t offset, UErrorCode& status); void setupFastFormat(); bool fastFormatDouble(double input, UnicodeString& output) const; bool fastFormatInt64(int64_t input, UnicodeString& output) const; void doFastFormatInt32(int32_t input, bool isNegative, UnicodeString& output) const; //=====================================================================================// // INSTANCE FIELDS // //=====================================================================================// // One instance field for the implementation, keep all fields inside of an implementation // class defined in number_mapper.h number::impl::DecimalFormatFields* fields = nullptr; // Allow child class CompactDecimalFormat to access fProperties: friend class CompactDecimalFormat; // Allow MeasureFormat to use fieldPositionHelper: friend class MeasureFormat; }; U_NAMESPACE_END #endif /* #if !UCONFIG_NO_FORMATTING */ #endif /* U_SHOW_CPLUSPLUS_API */ #endif // _DECIMFMT //eof
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