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Code Editor : rbbi.h
// © 2016 and later: Unicode, Inc. and others. // License & terms of use: http://www.unicode.org/copyright.html /* *************************************************************************** * Copyright (C) 1999-2016 International Business Machines Corporation * * and others. All rights reserved. * *************************************************************************** ********************************************************************** * Date Name Description * 10/22/99 alan Creation. * 11/11/99 rgillam Complete port from Java. ********************************************************************** */ #ifndef RBBI_H #define RBBI_H #include "unicode/utypes.h" #if U_SHOW_CPLUSPLUS_API /** * \file * \brief C++ API: Rule Based Break Iterator */ #if !UCONFIG_NO_BREAK_ITERATION #include "unicode/brkiter.h" #include "unicode/udata.h" #include "unicode/parseerr.h" #include "unicode/schriter.h" struct UCPTrie; U_NAMESPACE_BEGIN /** @internal */ class LanguageBreakEngine; struct RBBIDataHeader; class RBBIDataWrapper; class UnhandledEngine; class UStack; #ifndef U_HIDE_DRAFT_API /** * The ExternalBreakEngine class define an abstract interface for the host environment * to provide a low level facility to break text for unicode text in script that the text boundary * cannot be handled by upper level rule based logic, for example, for Chinese and Japanese * word breaking, Thai, Khmer, Burmese, Lao and other Southeast Asian scripts. * The host environment implement one or more subclass of ExternalBreakEngine and * register them in the initialization time by calling * RuleBasedBreakIterator::registerExternalBreakEngine(). ICU adopt and own the engine and will * delete the registered external engine in proper time during the clean up * event. * @internal ICU 74 technology preview */ class ExternalBreakEngine : public UObject { public: /** * destructor * @internal ICU 74 technology preview */ virtual ~ExternalBreakEngine() {} /** * <p>Indicate whether this engine handles a particular character when * the RuleBasedBreakIterator is used for a particular locale. This method is used * by the RuleBasedBreakIterator to find a break engine.</p> * @param c A character which begins a run that the engine might handle. * @param locale The locale. * @return true if this engine handles the particular character for that locale. * @internal ICU 74 technology preview */ virtual bool isFor(UChar32 c, const char* locale) const = 0; /** * <p>Indicate whether this engine handles a particular character.This method is * used by the RuleBasedBreakIterator after it already find a break engine to see which * characters after the first one can be handled by this break engine.</p> * @param c A character that the engine might handle. * @return true if this engine handles the particular character. * @internal ICU 74 technology preview */ virtual bool handles(UChar32 c) const = 0; /** * <p>Divide up a range of text handled by this break engine.</p> * * @param text A UText representing the text * @param start The start of the range of known characters * @param end The end of the range of known characters * @param foundBreaks Output of C array of int32_t break positions, or * nullptr * @param foundBreaksCapacity The capacity of foundBreaks * @param status Information on any errors encountered. * @return The number of breaks found * @internal ICU 74 technology preview */ virtual int32_t fillBreaks(UText* text, int32_t start, int32_t end, int32_t* foundBreaks, int32_t foundBreaksCapacity, UErrorCode& status) const = 0; }; #endif /* U_HIDE_DRAFT_API */ /** * * A subclass of BreakIterator whose behavior is specified using a list of rules. * <p>Instances of this class are most commonly created by the factory methods of * BreakIterator::createWordInstance(), BreakIterator::createLineInstance(), etc., * and then used via the abstract API in class BreakIterator</p> * * <p>See the ICU User Guide for information on Break Iterator Rules.</p> * * <p>This class is not intended to be subclassed.</p> */ class U_COMMON_API RuleBasedBreakIterator /*final*/ : public BreakIterator { private: /** * The UText through which this BreakIterator accesses the text * @internal (private) */ UText fText = UTEXT_INITIALIZER; #ifndef U_HIDE_INTERNAL_API public: #endif /* U_HIDE_INTERNAL_API */ /** * The rule data for this BreakIterator instance. * Not for general use; Public only for testing purposes. * @internal */ RBBIDataWrapper *fData = nullptr; private: /** * The saved error code associated with this break iterator. * This is the value to be returned by copyErrorTo(). */ UErrorCode fErrorCode = U_ZERO_ERROR; /** * The current position of the iterator. Pinned, 0 < fPosition <= text.length. * Never has the value UBRK_DONE (-1). */ int32_t fPosition = 0; /** * TODO: */ int32_t fRuleStatusIndex = 0; /** * Cache of previously determined boundary positions. */ class BreakCache; BreakCache *fBreakCache = nullptr; /** * Cache of boundary positions within a region of text that has been * sub-divided by dictionary based breaking. */ class DictionaryCache; DictionaryCache *fDictionaryCache = nullptr; /** * * If present, UStack of LanguageBreakEngine objects that might handle * dictionary characters. Searched from top to bottom to find an object to * handle a given character. * @internal (private) */ UStack *fLanguageBreakEngines = nullptr; /** * * If present, the special LanguageBreakEngine used for handling * characters that are in the dictionary set, but not handled by any * LanguageBreakEngine. * @internal (private) */ UnhandledEngine *fUnhandledBreakEngine = nullptr; /** * Counter for the number of characters encountered with the "dictionary" * flag set. * @internal (private) */ uint32_t fDictionaryCharCount = 0; /** * A character iterator that refers to the same text as the UText, above. * Only included for compatibility with old API, which was based on CharacterIterators. * Value may be adopted from outside, or one of fSCharIter or fDCharIter, below. */ CharacterIterator *fCharIter = &fSCharIter; /** * When the input text is provided by a UnicodeString, this will point to * a characterIterator that wraps that data. Needed only for the * implementation of getText(), a backwards compatibility issue. */ UCharCharacterIterator fSCharIter {u"", 0}; /** * True when iteration has run off the end, and iterator functions should return UBRK_DONE. */ bool fDone = false; /** * Array of look-ahead tentative results. */ int32_t *fLookAheadMatches = nullptr; /** * A flag to indicate if phrase based breaking is enabled. */ UBool fIsPhraseBreaking = false; //======================================================================= // constructors //======================================================================= /** * Constructor from a flattened set of RBBI data in malloced memory. * RulesBasedBreakIterators built from a custom set of rules * are created via this constructor; the rules are compiled * into memory, then the break iterator is constructed here. * * The break iterator adopts the memory, and will * free it when done. * @internal (private) */ RuleBasedBreakIterator(RBBIDataHeader* data, UErrorCode &status); /** * This constructor uses the udata interface to create a BreakIterator * whose internal tables live in a memory-mapped file. "image" is an * ICU UDataMemory handle for the pre-compiled break iterator tables. * @param image handle to the memory image for the break iterator data. * Ownership of the UDataMemory handle passes to the Break Iterator, * which will be responsible for closing it when it is no longer needed. * @param status Information on any errors encountered. * @param isPhraseBreaking true if phrase based breaking is required, otherwise false. * @see udata_open * @see #getBinaryRules * @internal (private) */ RuleBasedBreakIterator(UDataMemory* image, UBool isPhraseBreaking, UErrorCode &status); /** @internal */ friend class RBBIRuleBuilder; /** @internal */ friend class BreakIterator; /** * Default constructor with an error code parameter. * Aside from error handling, otherwise identical to the default constructor. * Internally, handles common initialization for other constructors. * @internal (private) */ RuleBasedBreakIterator(UErrorCode *status); public: /** Default constructor. Creates an empty shell of an iterator, with no * rules or text to iterate over. Object can subsequently be assigned to, * but is otherwise unusable. * @stable ICU 2.2 */ RuleBasedBreakIterator(); /** * Copy constructor. Will produce a break iterator with the same behavior, * and which iterates over the same text, as the one passed in. * @param that The RuleBasedBreakIterator passed to be copied * @stable ICU 2.0 */ RuleBasedBreakIterator(const RuleBasedBreakIterator& that); /** * Construct a RuleBasedBreakIterator from a set of rules supplied as a string. * @param rules The break rules to be used. * @param parseError In the event of a syntax error in the rules, provides the location * within the rules of the problem. * @param status Information on any errors encountered. * @stable ICU 2.2 */ RuleBasedBreakIterator( const UnicodeString &rules, UParseError &parseError, UErrorCode &status); /** * Construct a RuleBasedBreakIterator from a set of precompiled binary rules. * Binary rules are obtained from RulesBasedBreakIterator::getBinaryRules(). * Construction of a break iterator in this way is substantially faster than * construction from source rules. * * Ownership of the storage containing the compiled rules remains with the * caller of this function. The compiled rules must not be modified or * deleted during the life of the break iterator. * * The compiled rules are not compatible across different major versions of ICU. * The compiled rules are compatible only between machines with the same * byte ordering (little or big endian) and the same base character set family * (ASCII or EBCDIC). * * @see #getBinaryRules * @param compiledRules A pointer to the compiled break rules to be used. * @param ruleLength The length of the compiled break rules, in bytes. This * corresponds to the length value produced by getBinaryRules(). * @param status Information on any errors encountered, including invalid * binary rules. * @stable ICU 4.8 */ RuleBasedBreakIterator(const uint8_t *compiledRules, uint32_t ruleLength, UErrorCode &status); /** * This constructor uses the udata interface to create a BreakIterator * whose internal tables live in a memory-mapped file. "image" is an * ICU UDataMemory handle for the pre-compiled break iterator tables. * @param image handle to the memory image for the break iterator data. * Ownership of the UDataMemory handle passes to the Break Iterator, * which will be responsible for closing it when it is no longer needed. * @param status Information on any errors encountered. * @see udata_open * @see #getBinaryRules * @stable ICU 2.8 */ RuleBasedBreakIterator(UDataMemory* image, UErrorCode &status); /** * Destructor * @stable ICU 2.0 */ virtual ~RuleBasedBreakIterator(); /** * Assignment operator. Sets this iterator to have the same behavior, * and iterate over the same text, as the one passed in. * @param that The RuleBasedBreakItertor passed in * @return the newly created RuleBasedBreakIterator * @stable ICU 2.0 */ RuleBasedBreakIterator& operator=(const RuleBasedBreakIterator& that); /** * Equality operator. Returns true if both BreakIterators are of the * same class, have the same behavior, and iterate over the same text. * @param that The BreakIterator to be compared for equality * @return true if both BreakIterators are of the * same class, have the same behavior, and iterate over the same text. * @stable ICU 2.0 */ virtual bool operator==(const BreakIterator& that) const override; /** * Not-equal operator. If operator== returns true, this returns false, * and vice versa. * @param that The BreakIterator to be compared for inequality * @return true if both BreakIterators are not same. * @stable ICU 2.0 */ inline bool operator!=(const BreakIterator& that) const { return !operator==(that); } /** * Returns a newly-constructed RuleBasedBreakIterator with the same * behavior, and iterating over the same text, as this one. * Differs from the copy constructor in that it is polymorphic, and * will correctly clone (copy) a derived class. * clone() is thread safe. Multiple threads may simultaneously * clone the same source break iterator. * @return a newly-constructed RuleBasedBreakIterator * @stable ICU 2.0 */ virtual RuleBasedBreakIterator* clone() const override; /** * Compute a hash code for this BreakIterator * @return A hash code * @stable ICU 2.0 */ virtual int32_t hashCode(void) const; /** * Returns the description used to create this iterator * @return the description used to create this iterator * @stable ICU 2.0 */ virtual const UnicodeString& getRules(void) const; //======================================================================= // BreakIterator overrides //======================================================================= /** * <p> * Return a CharacterIterator over the text being analyzed. * The returned character iterator is owned by the break iterator, and must * not be deleted by the caller. Repeated calls to this function may * return the same CharacterIterator. * </p> * <p> * The returned character iterator must not be used concurrently with * the break iterator. If concurrent operation is needed, clone the * returned character iterator first and operate on the clone. * </p> * <p> * When the break iterator is operating on text supplied via a UText, * this function will fail, returning a CharacterIterator containing no text. * The function getUText() provides similar functionality, * is reliable, and is more efficient. * </p> * * TODO: deprecate this function? * * @return An iterator over the text being analyzed. * @stable ICU 2.0 */ virtual CharacterIterator& getText(void) const override; /** * Get a UText for the text being analyzed. * The returned UText is a shallow clone of the UText used internally * by the break iterator implementation. It can safely be used to * access the text without impacting any break iterator operations, * but the underlying text itself must not be altered. * * @param fillIn A UText to be filled in. If nullptr, a new UText will be * allocated to hold the result. * @param status receives any error codes. * @return The current UText for this break iterator. If an input * UText was provided, it will always be returned. * @stable ICU 3.4 */ virtual UText *getUText(UText *fillIn, UErrorCode &status) const override; /** * Set the iterator to analyze a new piece of text. This function resets * the current iteration position to the beginning of the text. * @param newText An iterator over the text to analyze. The BreakIterator * takes ownership of the character iterator. The caller MUST NOT delete it! * @stable ICU 2.0 */ virtual void adoptText(CharacterIterator* newText) override; /** * Set the iterator to analyze a new piece of text. This function resets * the current iteration position to the beginning of the text. * * The BreakIterator will retain a reference to the supplied string. * The caller must not modify or delete the text while the BreakIterator * retains the reference. * * @param newText The text to analyze. * @stable ICU 2.0 */ virtual void setText(const UnicodeString& newText) override; /** * Reset the break iterator to operate over the text represented by * the UText. The iterator position is reset to the start. * * This function makes a shallow clone of the supplied UText. This means * that the caller is free to immediately close or otherwise reuse the * Utext that was passed as a parameter, but that the underlying text itself * must not be altered while being referenced by the break iterator. * * @param text The UText used to change the text. * @param status Receives any error codes. * @stable ICU 3.4 */ virtual void setText(UText *text, UErrorCode &status) override; /** * Sets the current iteration position to the beginning of the text, position zero. * @return The offset of the beginning of the text, zero. * @stable ICU 2.0 */ virtual int32_t first(void) override; /** * Sets the current iteration position to the end of the text. * @return The text's past-the-end offset. * @stable ICU 2.0 */ virtual int32_t last(void) override; /** * Advances the iterator either forward or backward the specified number of steps. * Negative values move backward, and positive values move forward. This is * equivalent to repeatedly calling next() or previous(). * @param n The number of steps to move. The sign indicates the direction * (negative is backwards, and positive is forwards). * @return The character offset of the boundary position n boundaries away from * the current one. * @stable ICU 2.0 */ virtual int32_t next(int32_t n) override; /** * Advances the iterator to the next boundary position. * @return The position of the first boundary after this one. * @stable ICU 2.0 */ virtual int32_t next(void) override; /** * Moves the iterator backwards, to the last boundary preceding this one. * @return The position of the last boundary position preceding this one. * @stable ICU 2.0 */ virtual int32_t previous(void) override; /** * Sets the iterator to refer to the first boundary position following * the specified position. * @param offset The position from which to begin searching for a break position. * @return The position of the first break after the current position. * @stable ICU 2.0 */ virtual int32_t following(int32_t offset) override; /** * Sets the iterator to refer to the last boundary position before the * specified position. * @param offset The position to begin searching for a break from. * @return The position of the last boundary before the starting position. * @stable ICU 2.0 */ virtual int32_t preceding(int32_t offset) override; /** * Returns true if the specified position is a boundary position. As a side * effect, leaves the iterator pointing to the first boundary position at * or after "offset". * @param offset the offset to check. * @return True if "offset" is a boundary position. * @stable ICU 2.0 */ virtual UBool isBoundary(int32_t offset) override; /** * Returns the current iteration position. Note that UBRK_DONE is never * returned from this function; if iteration has run to the end of a * string, current() will return the length of the string while * next() will return UBRK_DONE). * @return The current iteration position. * @stable ICU 2.0 */ virtual int32_t current(void) const override; /** * Return the status tag from the break rule that determined the boundary at * the current iteration position. For break rules that do not specify a * status, a default value of 0 is returned. If more than one break rule * would cause a boundary to be located at some position in the text, * the numerically largest of the applicable status values is returned. * <p> * Of the standard types of ICU break iterators, only word break and * line break provide status values. The values are defined in * the header file ubrk.h. For Word breaks, the status allows distinguishing between words * that contain alphabetic letters, "words" that appear to be numbers, * punctuation and spaces, words containing ideographic characters, and * more. For Line Break, the status distinguishes between hard (mandatory) breaks * and soft (potential) break positions. * <p> * <code>getRuleStatus()</code> can be called after obtaining a boundary * position from <code>next()</code>, <code>previous()</code>, or * any other break iterator functions that returns a boundary position. * <p> * Note that <code>getRuleStatus()</code> returns the value corresponding to * <code>current()</code> index even after <code>next()</code> has returned DONE. * <p> * When creating custom break rules, one is free to define whatever * status values may be convenient for the application. * <p> * @return the status from the break rule that determined the boundary * at the current iteration position. * * @see UWordBreak * @stable ICU 2.2 */ virtual int32_t getRuleStatus() const override; /** * Get the status (tag) values from the break rule(s) that determined the boundary * at the current iteration position. * <p> * The returned status value(s) are stored into an array provided by the caller. * The values are stored in sorted (ascending) order. * If the capacity of the output array is insufficient to hold the data, * the output will be truncated to the available length, and a * U_BUFFER_OVERFLOW_ERROR will be signaled. * * @param fillInVec an array to be filled in with the status values. * @param capacity the length of the supplied vector. A length of zero causes * the function to return the number of status values, in the * normal way, without attempting to store any values. * @param status receives error codes. * @return The number of rule status values from the rules that determined * the boundary at the current iteration position. * In the event of a U_BUFFER_OVERFLOW_ERROR, the return value * is the total number of status values that were available, * not the reduced number that were actually returned. * @see getRuleStatus * @stable ICU 3.0 */ virtual int32_t getRuleStatusVec(int32_t *fillInVec, int32_t capacity, UErrorCode &status) override; /** * Returns a unique class ID POLYMORPHICALLY. Pure virtual override. * This method is to implement a simple version of RTTI, since not all * C++ compilers support genuine RTTI. Polymorphic operator==() and * clone() methods call this method. * * @return The class ID for this object. All objects of a * given class have the same class ID. Objects of * other classes have different class IDs. * @stable ICU 2.0 */ virtual UClassID getDynamicClassID(void) const override; /** * Returns the class ID for this class. This is useful only for * comparing to a return value from getDynamicClassID(). For example: * * Base* polymorphic_pointer = createPolymorphicObject(); * if (polymorphic_pointer->getDynamicClassID() == * Derived::getStaticClassID()) ... * * @return The class ID for all objects of this class. * @stable ICU 2.0 */ static UClassID U_EXPORT2 getStaticClassID(void); #ifndef U_FORCE_HIDE_DEPRECATED_API /** * Deprecated functionality. Use clone() instead. * * Create a clone (copy) of this break iterator in memory provided * by the caller. The idea is to increase performance by avoiding * a storage allocation. Use of this function is NOT RECOMMENDED. * Performance gains are minimal, and correct buffer management is * tricky. Use clone() instead. * * @param stackBuffer The pointer to the memory into which the cloned object * should be placed. If nullptr, allocate heap memory * for the cloned object. * @param BufferSize The size of the buffer. If zero, return the required * buffer size, but do not clone the object. If the * size was too small (but not zero), allocate heap * storage for the cloned object. * * @param status Error status. U_SAFECLONE_ALLOCATED_WARNING will be * returned if the provided buffer was too small, and * the clone was therefore put on the heap. * * @return Pointer to the clone object. This may differ from the stackBuffer * address if the byte alignment of the stack buffer was not suitable * or if the stackBuffer was too small to hold the clone. * @deprecated ICU 52. Use clone() instead. */ virtual RuleBasedBreakIterator *createBufferClone(void *stackBuffer, int32_t &BufferSize, UErrorCode &status) override; #endif // U_FORCE_HIDE_DEPRECATED_API /** * Return the binary form of compiled break rules, * which can then be used to create a new break iterator at some * time in the future. Creating a break iterator from pre-compiled rules * is much faster than building one from the source form of the * break rules. * * The binary data can only be used with the same version of ICU * and on the same platform type (processor endian-ness) * * @param length Returns the length of the binary data. (Out parameter.) * * @return A pointer to the binary (compiled) rule data. The storage * belongs to the RulesBasedBreakIterator object, not the * caller, and must not be modified or deleted. * @stable ICU 4.8 */ virtual const uint8_t *getBinaryRules(uint32_t &length); /** * Set the subject text string upon which the break iterator is operating * without changing any other aspect of the matching state. * The new and previous text strings must have the same content. * * This function is intended for use in environments where ICU is operating on * strings that may move around in memory. It provides a mechanism for notifying * ICU that the string has been relocated, and providing a new UText to access the * string in its new position. * * Note that the break iterator implementation never copies the underlying text * of a string being processed, but always operates directly on the original text * provided by the user. Refreshing simply drops the references to the old text * and replaces them with references to the new. * * Caution: this function is normally used only by very specialized, * system-level code. One example use case is with garbage collection that moves * the text in memory. * * @param input The new (moved) text string. * @param status Receives errors detected by this function. * @return *this * * @stable ICU 49 */ virtual RuleBasedBreakIterator &refreshInputText(UText *input, UErrorCode &status) override; private: //======================================================================= // implementation //======================================================================= /** * Iterate backwards from an arbitrary position in the input text using the * synthesized Safe Reverse rules. * This locates a "Safe Position" from which the forward break rules * will operate correctly. A Safe Position is not necessarily a boundary itself. * * @param fromPosition the position in the input text to begin the iteration. * @internal (private) */ int32_t handleSafePrevious(int32_t fromPosition); /** * Find a rule-based boundary by running the state machine. * Input * fPosition, the position in the text to begin from. * Output * fPosition: the boundary following the starting position. * fDictionaryCharCount the number of dictionary characters encountered. * If > 0, the segment will be further subdivided * fRuleStatusIndex Info from the state table indicating which rules caused the boundary. * * @internal (private) */ int32_t handleNext(); /* * Templatized version of handleNext() and handleSafePrevious(). * * There will be exactly four instantiations, two each for 8 and 16 bit tables, * two each for 8 and 16 bit trie. * Having separate instantiations for the table types keeps conditional tests of * the table type out of the inner loops, at the expense of replicated code. * * The template parameter for the Trie access function is a value, not a type. * Doing it this way, the compiler will inline the Trie function in the * expanded functions. (Both the 8 and 16 bit access functions have the same type * signature) */ typedef uint16_t (*PTrieFunc)(const UCPTrie *, UChar32); template<typename RowType, PTrieFunc trieFunc> int32_t handleSafePrevious(int32_t fromPosition); template<typename RowType, PTrieFunc trieFunc> int32_t handleNext(); /** * This function returns the appropriate LanguageBreakEngine for a * given character c. * @param c A character in the dictionary set * @param locale The locale. * @internal (private) */ const LanguageBreakEngine *getLanguageBreakEngine(UChar32 c, const char* locale); public: #ifndef U_HIDE_INTERNAL_API /** * Debugging function only. * @internal */ void dumpCache(); /** * Debugging function only. * @internal */ void dumpTables(); #endif /* U_HIDE_INTERNAL_API */ #ifndef U_HIDE_DRAFT_API /** * Register a new external break engine. The external break engine will be adopted. * Because ICU may choose to cache break engine internally, this must * be called at application startup, prior to any calls to * object methods of RuleBasedBreakIterator to avoid undefined behavior. * @param toAdopt the ExternalBreakEngine instance to be adopted * @param status the in/out status code, no special meanings are assigned * @internal ICU 74 technology preview */ static void U_EXPORT2 registerExternalBreakEngine( ExternalBreakEngine* toAdopt, UErrorCode& status); #endif /* U_HIDE_DRAFT_API */ }; U_NAMESPACE_END #endif /* #if !UCONFIG_NO_BREAK_ITERATION */ #endif /* U_SHOW_CPLUSPLUS_API */ #endif
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